July 2002

Wednesday, July 31, 2002

 JHeretic Model Pack
 Posted by Jason 'FACE.UK' Sloan at 5:59 PM
Category: General

The jHeretic model pack has been updated. This 6th release includes the enhanced skin for the Disciple and a 3D model for the HUD Gold Wand. You can find all this goodness on Doomsday HQ.


 Doom Daze
 Posted by Jason 'FACE.UK' Sloan at 5:56 PM
Category: General

Doomsday HQ has some more on the Doomsday engine. This is now up to v1.7.1 and Skyjake hopes that it will solve some of the problems with the renderer initialization. The rest of the fixes are:
· WAV loader was broken. It was confused about chunk lengths and the WAV file header itself.
· Music definition patching didn't work. This prevented the Heretic MP3 soundtrack from working.
· Under some conditions, it was possible that Doomsday crashed during the loading of model definitions, due to excessive reallocation of memory. This is now fixed.
Grab the new version at Doomsday HQ.


Friday, July 26, 2002

 German SoF 2 v1.01 Patch Released
 Posted by William 'Phoebus' Mull at 10:25 PM
Category: General

Activision has released the German version of the recently posted v1.01 patch for Soldier of Fortune II: Double Helix. The download can be obtained from 3D Gamers.


 Doomsday
 Posted by Jason 'FACE.UK' Sloan at 1:20 PM
Category: General

Doomsday HQ has the latest incarnation of the Doomsday engine for you to download. The relative versions are Doomsday 1.7.0, jDoom 1.14.0, jHeretic 1.3.0 and jHexen 1.2.0. Now if you download this morning you will have to do so again as there were some minor bugs in the earlier version. These are as follows:
· There was no level music in jHeretic.
· In jHeretic and jHexen you could slide the volume sliders off the scale.
· Sometimes flares were drawn with the incorrect texture coordinate wrapping (appeared as a rectangular 'frame' around the flare).
· The short form of -file, i.e. -f, didn't work.
So head over to Doomsday HQ and read the full list of changes.


Saturday, July 20, 2002

 Using QERadiant For SoF 2 Tutorial Posted
 Posted by William 'Phoebus' Mull at 6:43 PM
Category: General

We've just posted our exclusive Mapping Tutorial for Soldier of Fortune 2: Double Helix. Written by Raven's Kenn Hoekstra, the tutorial shows people how to install the game, install the v1.01 tools, v1.01a tools and get the singleplayer editor up and running with a simple room. Head to the Soldier of Fortune II: Double Helix Getting Started With QERadiant tutorial and get ready to make those singleplayer scenarios!


Friday, July 19, 2002

 SoF 2 SDK SP v1.01a Released
 Posted by William 'Phoebus' Mull at 10:24 PM
Category: General

Raven Software has released a supplemental SDK update for the Soldier of Fortune II: Double Helix, so you can better modify the singleplayer game. You can download this v1.01a update (which requires the original MP SDK and contains the single-player QERadiant executable with associated control files) from 3D Gamers, among other places. Here's the info from the sof2sdk-101a readme:
This SDK release is a supplement to the sof2sdk-101.msi release.
It includes the following Single Player SDK files:
·  EntitiesSP.def - Single Player Entities Definition File
·  RadiantSP.bat - Batch file for running the single player QERadiant Editor
·  sof2SP.qe4 - Project file for SOF2 single player QERadiant
·  spradiant.exe - Single Player QERadiant Executable
Place these four files in your C:\SoF2SDK\bin (by default) folder with the rest of your 1.01 tools.
These tools are released "as is" and are unsupported by Raven Software or Activision technical support.


Thursday, July 18, 2002

 Jedi Outcast Server Issues
 Posted by Démølìšhër at 8:28 AM
Category: General

For those running dedicated Jedi Knight II: Jedi Outcast dedicated multiplayer servers and are having some problems, be sure to check out Kenn Hoekstra's latest plan update. Servers must update their client files to 1.04 and when patching the server, leave the server down for a while so the master server can recognize that your server has been updated.


Wednesday, July 17, 2002

 QERadiant Support For SoF 2
 Posted by William 'Phoebus' Mull at 8:38 PM
Category: General

The new version 1.2.10 of the GtkRadiant editor adds support for Soldier of Fortune II: Double Helix. More details are at the Radiant site.


 Good SoF 2 Reading
 Posted by William 'Phoebus' Mull at 8:10 PM
Category: General

There are a could of SoF 2 reviews to report (here, here and here), as well as an SoF 2 Postmortem for good measure. Enjoy!


 Dan Kramer Leaves Raven
 Posted by William 'Phoebus' Mull at 7:55 PM
Category: General

Dan Kramer, who was the lead programmer on Soldier of Fortune 2, has left the building at Raven Software. Here's what he had to say about his departure:
You hear the term "mutual departure" thrown around a lot, and often times people are skeptical of it. Obviously, if somebody's leaving a place they've been a long time, SOMETHING had to have happened.
For me, I've seen Raven grow from what some may call a small development house into a major player in the FPS field (and indeed the gaming market in general). Part of that growth required certain managerial and development decisions that at times I didn't entirely agree with. I had a long talk with the guys, and came to the decision that it'd be best for both parties if I took this chance to see what else was out there. It really was a decision reached under the best possible circumstances for that kind of thing, and I don't believe there is any ill will on either side.
So, there you have it. Probably not as juicy as some departures, but not everything is a soap opera.
Be sure to check out the rest of the interview.


Thursday, July 11, 2002

 Jedi Outcast Patch Released!
 Posted by Démølìšhër at 3:00 PM
Category: General

The 1.04 patch for Jedi Knight II: Jedi Outcast has been released, be sure to get it from LucasArts.


Wednesday, July 10, 2002

 SoF 2 v1.01 Patch Released
 Posted by William 'Phoebus' Mull at 5:45 PM
Category: General

The Soldier of Fortune 2 v1.01 patch has been released! This patch includes four new maps, a new weapon and the new Demolition game type. You can download it from and find a list of mirrors at 3D Gamers, if you'd like.


 Interview With A Changeling
 Posted by William 'Phoebus' Mull at 5:35 PM
Category: General

All Out Games has a nice little interview with Zachary Quarles, recently of his own Changeling Sound Studios and formerly a Raven Software sound guy. Zack did such an awesome job on the sound and music in Soldier of Fortune II: Double Helix, and as readers of his interview with us a while back already know, you can count on it being an interesting read!


 Jedi Outcast Patch Soon!
 Posted by Démølìšhër at 5:14 PM
Category: General

Kenn Hoekstra updated his plan with some exciting news: LucasArts will be releasing the 1.04 update for Jedi Knight II: Jedi Outcast tomorrow (Thursday) evening on their website. Be sure to read the whole plan for details!


Tuesday, July 2, 2002

 Doomsday History Lesson
 Posted by William 'Phoebus' Mull at 11:44 PM
Category: General

Check out the updated Doomsday version history, which now includes most of the things done for v1.7.0. The Direct3D renderer is among some of the things that Jaakko 'skyJake' Keranen is working on before releasing v1.7.0, and then the associated versions of jDoom, jHeretic and jHexen can be released. Head to DoomsdayHQ for more info!


 Soldier of Fortune II: Double Helix Cheats
 Posted by William 'Phoebus' Mull at 11:37 PM
Category: General

Looking for that inevitable list of cheat codes to help you get the jump on all those terrorists in Soldier of Fortune II: Double Helix? You're in luck, we've got them listed over on Soldier-of-Fortune.com to help you beat the game without beating your brains: Soldier of Fortune II: Double Helix Cheats.