Necropolis
Synopsis
So, you've come this far. You've destroyed the Death Wyvern, and you've
killed the two Heresiarchs. Korax has enough meddling from you.
"Are you strong enough to face your own masters?"
Your former masters , Zedek, Marshal of the Legion; Traductus, Grand Patriarch
of the Church; and Menelkir, Arch-Mage of the Arcanum, are waiting for you in
their tombs. (Korax gave them the gift of Unlife. My guess is that since "undead"
means the living dead, Unlife means the "dead living"... which is probably why
these three masters are in their tombs.) Each of them represents one of the
three character classes in the game. Zedek represents the Fighter; Traductus,
the Cleric; and Menelkir, the Mage. You must enter their tombs and defeat each
of them. Then only you can reach your goal: to enter Korax's stronghold, and
destroy Korax himself. However, finding your three former masters in their tombs
isn't as easy as you think. Each of the tombs has its own puzzles, traps, and
monsters which you have to deal with before you actually fight the master.
The Living Dead
When you first enter the Necropolis, you'll meet the Reivers in swarms. Note
that after you kill a certain number of them, more will rise from the ground.
But don't worry; they don't keep coming forever. Once they rise from the ground
once or twice there will be no more of them. You should walk around the whole
graveyard and kill all of them so that they won't interfere when you're trying
to solve the puzzles.
Before you start solving the puzzles in the three tombs, however, you might
want to visit the Vivarium. Note that it's accessible only before
you enter any of the tombs. After you enter any one of the tombs, the
portal to the Vivarium will be sealed off forever. There's a fair amount of
goodies in there (and lots of monsters), so you might want
to go there to 'stock up' on useful items before you fight the three masters
and Korax himself.
NOTE: There is a "cheat" you can use on the masters so that you don't
really have to kill them. When you use the Banishment Device on the masters,
the special item (one of the Glaive Seal, Sigil of the Magus, and the Holy Relic)
will appear, even though the master isn't dead but simply on another part of
the level. Then all you have to do is to grab the item and sneak out of the
level without getting bashed up by the master! Thanks to Chris Scott for providing
this tip. For those of you who are more technical, this "bug" arises from the
way the Banishment Device works: the Thing Special tag on monsters (including
the masters) are activated when the monster is killed or teleported away by
the Banishment Device. The Thing Specials on the three masters lowers pillars
with the special items, and this is supposed to run only after the master dies.
However, the Banishment Device also causes the special to activate, and lowers
the pillar before the master is killed. But of course, if you ask me,
you've lost the fun of fighting the masters if you do this... :)
The Tombs
The three tombs are:
(Select each of the above to solve each of the three puzzles.)
Epilogue
Once you've finished the three tombs, there's only the Big Bad Guy left. You should
have obtained the three special items from the tombs: the Glaive Seal, Sigil of
the Magus, and the Holy Relic. (If not, go back to the tombs and get them!) You
need these three items to continue.
Now go to the northwest of the Necropolis, where there's a door with a panel at
the side. There are three outlines on this panel, each matching one of the Glaive
Seal, the Sigil of the Magus, and the Holy Relic. Fit these on the panel, and
the door opens. There's a portal behind the door. Collect the mana here (there
should be plenty -- and you need them!), gather all your resources together, and
prepare for the final battle. Enter the portal to the Dark Crucible, the stronghold of Korax: your final objective.
Previous episode: Castle of Grief
Epilogue: Dark Crucible
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