The Secret Level in Episode 4: Desolate Garden
Note: in order to reach this level you must
pull the switch in the Sacred Grove (Episode 2). If you don't pull that switch,
the portal to this level won't open. Also, some people have mailed me saying that
the portal doesn't open even though they pulled the switch on the Sacred Grove.
I'm not very sure about this because so far I haven't encountered the same problem.
But using the VISIT cheat code or the CASPER cheat code may cause you to miss
certain trigger lines on the levels, and mess up the script that opens this portal.
This could be a possible cause of the problem. The portal to this level
is in the Forsaken Outpost.
Eight Switches
You start in a desolate garden. :) Watch out, though. If you stand there too long
enjoying the lonely breeze, a pretty spiral of yellowish-green may just
come creeping out the window on the opposite far wall and float towards you...
And don't forget that while fighting those Dark Bishops behind the window, there
just might be a gift or two from some kind soul behind you. You'd better
make sure you 'reward' that kind soul for the gift! ;)
OK, jokes aside. If you look at the ground, you'll notice eight switches around
the garden. These pop out of the ground randomly and pop back in. You need to
catch each of the eight switches when they pop out and pull them. Well, you may
think this is a funny game, but the switches don't think so, so be prepared as
some monster teleports in each time you pull a switch...
After all eight switches are pulled, the elevators on the north and south sides
of the garden are activated, and the stairs there are opened as well, leading
to new places to explore.
The Ninth Switch
Also, pulling all eight switches makes the switch in the pond in the middle of
the garden rise out of the water. This switch opens the room with the portal back
to the Forsaken Outpost. Some jealous 'gardeners' may appear too... :)
Don't Drown
The stairs on the north and south sides of the garden lead to the room where the
Dark Bishops were. This room is opened only if you pulled the ninth switch. The
portal here takes you back to the Forsaken Outpost. Behind the portal, where the
window is, you can find one of the three parts of your fourth weapon. There's
also another room across the drain on the other side of the corridor.
If you look carefully, there are drainholes on the floor in this other room, and
there's a pillar on the far side of the room. One of the three parts of your fourth
weapon is here too. Uh-oh! muck is overflowing from the pillar
into the room! The water level (or muck level) is getting higher and higher...
the ceiling is getting closer and closer... Hurry up and run behind the
pillar at the far end of the room. Activate the switch there. This switch stops
the overflowing muck coming from the pillar, and the muck in the room will drain
away through the drainholes on the floor.
That's not all, though. A jealous Chaos Serpent will appear in a newly opened
area opposite the door of the room. One of the parts of your fourth weapon is
inside.
Krater of Might
The elevators on the north and south sides of the garden take you up to where
the west side of the garden where some monsters were shooting at you earlier on.
Be careful here, because there are more of them than you saw through the window.
At first, the room here is split into two sections, one on the north side and
one on the south. You can find your second and third weapons here, one on each
section, as well as some ammo.
If you go to both the two sections, a hidden area will open,
joining the two sections, as you leave. There's a Krater of Might inside.
That's about all you can do in this level. Grab all the goodies and items lying
around, and step into the portal to the Forsaken Outpost to continue your quest.
This episode: Castle of Grief
Previous document: Castle of Grief: the Gibbet
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