Blackmarsh
Blackmarsh
Barbican
The Mill
King's Court
Stables
Inner Courtyard
Palace Entrance
Chamber

Mazaera
Plaza of the Sun
Obelisk of the Moon
Court of 1000 Warriors
Square of the Stream
Palace of Columns
Tomb of the High Priest
Bridge of Stars
Realm of Death

Thysis
Temple of Horus
Palace of the Pharaoh
Temple of Nefertum
Ancient Temple of Nefertum
The Shrine of Naos
Pyramid of Anubis
Temple of Light
Pestilence's Lair

Septimus
Hall of Heroes
Forum of Zeus
Gardens of Athena
Reflecting Pool
Baths of Demetrius
Temple of Mars
Coliseum of War

Return to Blackmarsh
The Cathedral
Tower of the Dark Mage
Underhalls
Eidolon's Ordeal
Eidolon's Lair

Prævus Walkthrough
Heretic II Walkthrough
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 Square of the Stream

it the button to bring the lift down and take it back up to the Test of Fire. Leave the area and go straight across from the small exit door to the matching door straight across the main area. Read the warning about desecrating the Stream of Life. Go downstairs and hop over the stream (Image 1), entering the Square of the Stream. Enter the yard and go straight across to the red ledge leading up the side of the stairs. Hop up to the horizontal red ledge (Image 2) and walk to the right of the starting entrance (facing it) to get an Invisibility Sphere (Secret #1/Image 3).

    Jump down and go through the passage on the right when standing in the start entrance. Come to a pool of water--the Test of Water--(Image 4) and dive in, swimming through the maze to the other end. Easy way: Keep a mental idea of where you start, then go right. Now go AWAY from where you started, turning left or right appropriately, until you find a tunnel going UP. You're there! Enter an adjoining room at the end of the maze and grab the Water Element. This opens a passage behind you leading back up to the main square, which you should follow.

    In the main square, go straight across to the unbarred exit and enter. Come outside to a large area with an urn atop an obelisk (Image 5). Go up to the platform via its staircase and jump to get the urn and raise the obelisk (if the obelisk has already raised, you can still jump from this platform and get the urn...just jump as high as you can toward it). Enter the door under the ledge where you entered this area. Follow the hall left to a large room with a pool (Image 6). Go around to the back of the pool and step on the floorplate to lift the Serpent's Heart (Image 7) in the pool. Grab the heart and leave, taking the narrow staircase to the left leading up just before you go outside.

    You will return to the main square, where you go across to the stairs leading up into a room with a Tome of Power near an altar. Place the Serpent's Heart on the altar and the Crystal Skull will rise in the nearby pool (Image 8). Grab the skull and return to the main square, then go to the start entrance and return to Plaza of the Sun.


1 Secret; Objective Order: Pass the Test of Water to get the Element of Water. Get the Serpent's Heart. Get the Crystal Skull.
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This Walkthrough written by Mike 'TheGUF' Williams.
A publication of Raven-Games. © 1997-2003 Mindless Games & Entertainment. All Rights Reserved.
HeXen II™, Portal of Praevus™, and any associated characters are ® ™ Raven Software &/or Activision, Inc. All Rights Reserved.