Section 1
Eidelon's Lair
Village of Turnabel
Duke's Keep

Section 2
Catacombs
Hall of the Dead
Tulku

Section 3
Ice Caverns
False Temple
Courtyards of Tsok

Section 4
Temple of Kalachakra
Temple of Bardo
Temple of Phurbu

Section 5
Palace of Emperor Egg Chen
Palace Inner Chambers
Inner Sanctum of Prævus

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Inner Sanctum of Prævus

Strategies to Defeat Prævus:

Well, this is hard to pinpoint because each class has different attack strengths. Just remember that the Kraters of Might at the beginning (Image 1) and the two Tomes of Power near the teleporter (Image 2) will give your #4 weapon all it needs to stay fully mana-filled and tomed to defeat him, so stick with using this weapon. Prævus has multiple means of attack, and his flying stars are the hardest to dodge. You can retreat through the narrow gap in his room, where you entered, to the start, but his magic will follow you, so don't stand around! Watch your health and save the game when its high and you've gotten good shots in on him. Learn to recognize his movements in relation to each type of attack. For instance, when he raises his arms while staring at you, the fire is going to roll across the floor, so be ready. Similarly, when he reaches for the sky, he's calling for lightening, so move it! Once the pillars crumble, try to jump up on the empty altar (Image 3) and use this advantage to get good shots on him. Jumping helps a little, but minimally. Keep returning to the start, get the shots in as he's whirling back into sight on the adjacent altar, and don't stop moving. You'll know when you defeat him because the animation kicks in...(Image 4).


Respawning Kraters and Tomes; Objective order: KILL EM!


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This Walkthrough written by Mike 'TheGUF' Williams.
A publication of Raven-Games. © 1997-2003 Mindless Games & Entertainment. All Rights Reserved.
HeXen II™, Portal of Praevus™, and any associated characters are ® ™ Raven Software &/or Activision, Inc. All Rights Reserved.