Silverspring
Silverspring Docks
Silverspring Warehouse
Town of Silverspring
Silverspring Palace

Darkmire Swamps
Darkmire Swamps

Andoria
Andoria Healer's Tower
Andoria Plaza
Andoria Slums
Andoria Academic Quarter

Kell Caves
Kell Caves

Katlit'k Canyon
Katlit'k Canyon

K'chekrik Hive
The Hive, Part 1
The Hive, Part 2
The Gauntlet
The Trial Pit
The Lair of the Mothers

Ogle Mines
Ogle Mines, Part 1
Ogle Mines, Part 2

Cloud Fortress
Morcalavin's Dungeon
The First Three Tomes
The Second Three Tomes
The Final Tome & Morcalavin

Hexen II Walkthrough
Prævus Walkthrough
Back to Raven-Games
 The Lair of the Mothers

Click for larger image Click for larger image
Click for larger image Click for larger image
Click for larger image Click for larger image
Click for larger image Click for larger image
Click for larger image Click for larger image
Waste those larva-layin' slugs.

Go forward and the ramp will drop out for an ambush, grab the goods under the ledge then hop up and keep going through the arched hallway to where a bridge crosses a green slime pit (Shot 1). Cross the two bridges, grabbing the goods on the areas below before and after the arch where the bridges connect (Shot 2). Continue through the arched hallway to an ambush, go right, get ambushed a second time, then go through the door into the first slug lair (Shot 3). The slug won't hurt you, but watch for G'krokon parasites on her body. Climb the rope to the ledge above and go through the unlocked archway. Continue to a room with rocky shelves and a rope. Shoot fireballs into the red cracks in the center column to drain the slime. Jump down and find an raised octagon platform, hop on and ride it down to a room full of goodies (Shot 4). Remember this room later if you leave stuff behind. Climb the rope to continue into the archway opposite where you entered. Continue until you go up a ramp through open arches. See the blue wall behind you? Go climb over it and grab the key and the wall will lower (Shot 5). Walk out for another ambush, then grab the goods in the revealed room across from the key, the take the walkway. Follow a maze of hallways, using the shrines and grabbing goods from the ambush areas above you, until you come upon an iron octagon plate to your left (Shot 6). Walk over the plate to slide it back, then hop down into the hole, grab goods and jump down again, enter the first lair again, climb the rope and use the key on the locked archway door. Enter and follow the hallway left in a room with red beams running through it (Shot 7). Climb the beams to the arch above and continue to the shrines, then come outdoors and walk around the wide column into the lair (Shot 8). Get the idol and destroy the slugs if you wish, then ride one of the two lifts down behind the lair, dropping you into the first lair. Use the archway door that was always unlocked and follow the halls all the way, past the iron plate over the hole, to a door that leads out to a ledge overlooking flasks on either side (Shot 9). Climb down to get health, then back up and place the idol on the pedestal in the archway. This will open a teleportation field to the Hive Priestess's domain (Shot 10). She will not be willing to help until you bring her to the brink of nonexistence. If you find yourself low on goods, make sure you save it BEFORE stepping into the portal, and return to the room with rocky shelves for the big secret stash you left behind. Afterwards, the Hive Priestess will teleport you to the next level, The Ogle Mines.




This Walkthrough written by Mike 'TheGUF' Williams.
A publication of Raven-Games. © 1997-2003 Mindless Games & Entertainment. All Rights Reserved.
Heretic II™, and any associated characters are ® ™ Raven Software &/or Activision, Inc. All Rights Reserved.