Silverspring
Silverspring Docks
Silverspring Warehouse
Town of Silverspring
Silverspring Palace

Darkmire Swamps
Darkmire Swamps

Andoria
Andoria Healer's Tower
Andoria Plaza
Andoria Slums
Andoria Academic Quarter

Kell Caves
Kell Caves

Katlit'k Canyon
Katlit'k Canyon

K'chekrik Hive
The Hive, Part 1
The Hive, Part 2
The Gauntlet
The Trial Pit
The Lair of the Mothers

Ogle Mines
Ogle Mines, Part 1
Ogle Mines, Part 2

Cloud Fortress
Morcalavin's Dungeon
The First Three Tomes
The Second Three Tomes
The Final Tome & Morcalavin

Hexen II Walkthrough
Prævus Walkthrough
Back to Raven-Games
 The Gauntlet

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Save after every test.

Go over the collapsing bridge and grab the goods on the ledges, then continue into the archway, following the halls to jaw-traps and doors that will release an ambush (Shot 1). Jump the jaws and continue through the halls to a room with a false floor (Shot 2). You must jump from octagon to octagon, first to the Spirit Shrine on the left, then to the entrance straight ahead from where you enetered, where you can see the flask. The gree-stained octagons will be squished by the above pillars, so only jump to them quickly and on to a clean octagon. You can fall through at some places in the floor and get teleported safely back to the start of the room, or be burned alive. Don't take the chance of falling. Get through and continue left to a bug mural, walk around the mural and take the lift up to a room with a suspended walkway above (Shot 3). Jump to the ledges to get the mana, and from one of these ledge, jump to the walkway and walk over the button (Shot 4), opening the door below and raising some steps. Jump into this exit, go forward to a place where there is a center column and half a walkway. Walk to the edge of the arch and shoot a fireball at the button to the left (Shot 5), let the walkway come around to you, then shoot the button again to stop the walkway. Walk out, shoot the button twice again to get to the other side and continue to another lift behind a bug mural. Ride the lift up to a place where you must take a trestle across lava (Shot 6). Avoid the fire nozzles and ride the trestle across, continuing into small enclosed room with a hole in the floor. Jump into the hole, down into the spike trap, go right, then left past spikes to a small ramp leading down to more lava, and a break in the ramp. Jump over, avoid the swinging barricades, jump the rising stone pillars left to a retracting stone shelf (Shot 7), pole-vault to the walkway near the giant hammers blocking your path. Continue through this test to more swing barricades, go past them to a blue archway and enter. Use the Spirit Shrine, then go left into a room with a stone opening in the floor (Shot 8) leading to the next level, The Trial Pit.




This Walkthrough written by Mike 'TheGUF' Williams.
A publication of Raven-Games. © 1997-2003 Mindless Games & Entertainment. All Rights Reserved.
Heretic II™, and any associated characters are ® ™ Raven Software &/or Activision, Inc. All Rights Reserved.