Silverspring
Silverspring Docks
Silverspring Warehouse
Town of Silverspring
Silverspring Palace

Darkmire Swamps
Darkmire Swamps

Andoria
Andoria Healer's Tower
Andoria Plaza
Andoria Slums
Andoria Academic Quarter

Kell Caves
Kell Caves

Katlit'k Canyon
Katlit'k Canyon

K'chekrik Hive
The Hive, Part 1
The Hive, Part 2
The Gauntlet
The Trial Pit
The Lair of the Mothers

Ogle Mines
Ogle Mines, Part 1
Ogle Mines, Part 2

Cloud Fortress
Morcalavin's Dungeon
The First Three Tomes
The Second Three Tomes
The Final Tome & Morcalavin

Hexen II Walkthrough
Prævus Walkthrough
Back to Raven-Games
 The First Three Tomes

Click for larger image Click for larger image
Click for larger image Click for larger image
Click for larger image Click for larger image
Click for larger image Click for larger image
Click for larger image Click for larger image
Click for larger image Click for larger image
Start the sequence.

Before going up the staircase, look at the ceiling and shoot a fireball at the blue button. This will lower the staircase and reveal a secret (Shot 1). Climb up where the staircase lowered and continue to a tall door with a symbol on it (Shot 2). In this room, climb the ledges and beams for a Light of Seraph Shrine and goods. Go through the giant door into a cavern area and follow a ramp up, outdoors to an entrance overlooking a dropoff (Shot 3). Enter the fortress and pass the giant statues into a room with arched windows and a fire burning ahead. Enter the room where the chandelier falls and breaks the table, go forward into another room with steel arches and a stairway running up the left wall (Shot 4). Grab the mana under the arches and go upstairs, through a hall to a Gold Armor Shrine, continue up a small set of stairs into a large room. Go to the large door (Shot 5) and use the Dungeon Key to enter the next level, Morcalavin's Inner Sanctum. Come to the large barred door and go left through the open arch (Shot 6), upstairs past the three busts to a statue ambush into the first lab. Go forward through the door to the next level, Cloud Fortress Labs. Take the archway to your left to an area where a wooden ramp leads down, go throw the switch in the lab area (Shot 7) and ride the lift to the top, hopping to grab the ledge before the lift lowers. Use the Spirit Shrine and press the button to close the First Tome. Ride the lift down and take the archway at the base of the wooden ramp into another lab. Go up the steps to the left into another lab with a giant pair of pincers and a spike. Go up the stairs, around into another lab, arriving into a room with a large water tank in the center (Shot 8). Go around the room to the switch and throw it to open a previously locked door in the lower lab. Jump in the tank to get the Hellorb, then return through the opened door and use the shrine, then go right into the boiler room, hop down (see the furnace burning?) (Shot 9), take the exit to the left and take the lift up to an area where a large gear moves. Go up the wooden staircase to the switch and throw it, then walk through the door beside the switch, going left to return to the furnace area. Hop down again, then climb into where the furnace fires were burning and push the switch to close the Second Tome. Use the Mana Shrine and ride the lift around the furnace to the top and go straight ahead at the exit to the stairs leading up (Shot 10). Come into a room where a spike is over a slab, throw the switch nearby (Shot 11) to slide the slab back and reveal a button. Walk over the button to close the Third Tome and open the main exit. Leave through the small square hole where the wooden doors opened, jumping into the water (Shot 12), then climb out and follow the halls, through the lab to the room with the lift. Go up the wooden ramp, continuing to the start of the level. Go through the door you opened to the next level, The Cloud Fortress' upper level, where you will deactivate/close the remaining Three Tomes.




This Walkthrough written by Mike 'TheGUF' Williams.
A publication of Raven-Games. © 1997-2003 Mindless Games & Entertainment. All Rights Reserved.
Heretic II™, and any associated characters are ® ™ Raven Software &/or Activision, Inc. All Rights Reserved.