Andoria
Healer's Tower
You seek the
Healer, but first, the Warrior's Shield.
You begin in front of a gold door that will not open until the nearby statue holds
the Warrior's Shield (Shot 1). Leave this area, go right down some steps to an
open area with a spiral staircase and a raised platform (Shot 2). Jump to the
platform and ride it down, push the button at the bottom, locking the bars into
place and raising the iron plate on the floor with the platform. This allows you
access to a staircase leading downward (Shot 3). In this area, you can break the
dragon statues for goods. Take the stairs down into a room where a saw cuts through
the center of the room. Use the Spirit Shrine, climb atop the pillars to get goods,
roll into the small rat cove at the base of the steps to get some goods, then
go forward into an area with a fish mural on the wall. Go around either side of
the mural, defeat the beast horde, go to the water pool where the shell design
is on the wall. Press the raised lower right button on the design to get the Warrior's
Shield (Shot 4). Return to the beginning of the level and place the shield on
the statue to open the gold door. Grab the Storm Bow from the center of the pool
and the walls will open to reveal a tall drop-off to the water below (Shot 5).
Jump to the small ledge just below you to grab some Storm Arrows, then dive into
the water, grab goods. If you want to return to the top platform, simply swim
into the square hole in the middle of the wall underwater and use either tunnel
leading up to shoot yourself up top. Underwater, find a button and press it to
open the iron gate above water (Shot 6). Go through the open gate in a hall with
water below (Shot 7). Get into the water through one of the narrow side openings,
grab the flask, swim into the square hole to find a secret, goods and a Silver
Armor Shrine. Swim out, continue down the hallway to an area with a chest of big
mana and a Mana Shrine. Use the shrine and a secret area will open with attackers.
Continue to the next hall with water below, dive in for a flask and swim out,
go down the hallway toward a mural of the slime god, go to both sides of the mural
and throw the switches to slide the mural back and reveal a turnstile. Walk up
to the turnstile to turn it, flooding the area. Swim up into the square hole in
the pipe above you, grab the goods behind you, then go forward until you reach
a broken grate (Shot 8). Climb up the stone ramp and walk over the raised shell
button, exposing a switch (Shot 9). Throw the switch, then go around to the opposite
side of the entrance and do the same for a second button/switch. This will open
the main entrance, follow either ramp up past the waterfalls, enter the archway
and make a right, entering an area down some steps with archways ahead. Go down
the stone ramp and jump in either side of the water for goods and an underwater
Mana Shrine. Continue, avoid the fire by rolling, then go see Siernan (Shot 10).
After you get your quest, leave Siernan through the hall left of the entrance
leading to a jammmed door. Take the trapezoidal hole left of the jammed door (Shot
11), go outside, follow the outside pool area until you come upon some steps leading
up out of the water troughs (Shot 12), take the steps up through the door that
opens, entering the next level Andoria Plaza.
| |
|