Silverspring Docks
You've teleported to Silverspring.
First hint: Don't waste mana on rats. Just run or back over them and squish them. You're not getting anything for killing them, no goods appear when they die, so avoid them if you can and keep moving. Okay, Corvus, let's go. You begin on the pier at the docks. Jump into the water on the right and swim into the cove (Shot 1), jump out and climb up to meet your first ex-friend. Slice-n-dice or give a fiery handshake, grab the goods and move on, out the door. Now you have a choice, the long way or the short way. The short way is to jump on the box (Shot 2) and climb over the roof into the courtyard. but we're here to play, so just remember that in the water beneath the pier is a chest containing a quartz flask, so use this shortcut to get it later if needed. Now, go to the double doors left of the pier and let them swing open, go by the locked bars. A note on barrels: Use the Staff on them, but remember, don't waste time if you're full-up on mana and health. You're not going to find a new weapon in a barrel. Onward: Continue to the room with crates and a ledge, climb the ledge, drop down the hole in the floor into the courtyard. (This is where the shortcut puts you.) Fight your way past the barbecue, through the broken wooden grate, to the first button (Shot 3). Push and open the next wooden grate, avoid the attack from above and climb up on the right ledge to push the second button. This opens the iron grate across from the ledge. Jump down and break the wall under the ledge for a secret (Shot 4), then either pole-vault to the ledge over the iron door, or take the easy way and jump into the broken grate in the ceiling just beyond the door, and grab the flask (Shot 5). Go through the archway on the right into another small courtyard where the tavern's locked door resides. Across from the tavern, an iron grate will shut. Apparently your crazed brethren forgot the handy switch right beside the door. Use it to enter the rat feast, cross to the archway, around a small enclosure, to the Tavern Key (Shot 6). Grab the key, break the round grate right by it, and jump down into the sewers for the goods. Trying to leave through the grate to the left of the entrance, you will be trapped and ambushed. After surviving, throw the switch in the cell near the exit to leave (Shot 7). Swim forward down the long tunnel into the room with wooden rafters. Climb the rafters to the ledges for more goods, then take the staired exit. You are back at the beginning of the level. Need health? Grab the flask in the chest under the pier, then take the over-the-roof shortcut to the barbecue yard, arriving finally back at the Tavern. Use your key to enter the Tavern, watch the needless destruction, enter the Tavern's back room, go left and destroy the boxes to find your first Hellorb (Hmm? What's that for?), go right and grab the Ring of Repulsion Spell at the set of steps going up into an outside area. Climb the boxes into the window and follow the ledge around to the opposite door, go through, left to the first Spirit Shrine (Shot 8), then right from where you entered, up to the dead end for health, then down the spiral staircase to a wooden elevator. Take the elevator up to a dead end with a broken grate in the floor, break it out and drop through. Go left to the overhang, then right to meet Dranor, the HarborMaster. After your brief encounter, the wall will explode, leading to a Mana Shrine and a rope hanging into a hole in the floor (Shot 9). Use the shrine, then climb down the rope to the warehouse level.
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